In the complex, sprawling world of video game development, roles like “Game Designer,” “D Artist,” and “Programmer” are relatively easy to grasp. But nestled between these well-understood disciplines ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
As we highlighted in our GamesIndustry.biz Academy guide to becoming a game artist, there are a myriad of specialties existing within that wider art label. From characters to UI, being an artist in ...
It takes a great number of individuals working together in various disciplines to make any commercial enterprise function. The mobile games industry is certainly no exception, offering dynamic and ...
Participation costs 2000 JPY ($12.70) for adults and 1000 JPY ($6.35) for students. Students need to bring their ID, while adults need to bring two business cards. As mentioned earlier, you have until ...
I’m a technical artist that specialises in Unreal Engine. My role at Zero Density involves setting up demos that showcase both our virtual studio gear and Unreal Engine-based Reality graphics software ...
IRVINE, Calif. & SHANGHAI--(BUSINESS WIRE)--Imagendary Studios is pleased to announce that it has appointed Jason Hayes to the position of Audio Director and Matt Cordner as Senior Technical Artist in ...